Thanks to various sources that seem to have got their hands on the
book/seen it rather early:
To keep from "spoiling" new rules will keep this updated as more formation comes in rather than use twitter.
To keep from "spoiling" new rules will keep this updated as more formation comes in rather than use twitter.
If a jungle swarm is in combat, all LM units in that combat get poisoned attacks. (to be confirmed)
Bastilodon
150 point laser cannon
S4 T5 4W's 3 attacks 2+ Armour
Beam of Chotex is a bound spell 3 range 24 - roll a
D6 1 D3 S3 hits, 2-3 D6S4 4-5 2D6 S5 roll a 6 2D6 S6 & -1WS & BS till
next magic phase
For the Snakes, the ranged bit is range D6".
every unit with D6" gets 2D6 st2 hits. Also work in combat. All swarms
with 6" get a new base on a 4+
Stegadons now have
combined profile. Can upgrade to have d3 wound impact hits.
Ancient steg
gives units within 6 6+ ward with the engine. Also choose a Lore and it's 1
easier to cast. This stacks
Kroxigor: S5
baby! Plus predatory fighter
Cold Ones have
2 Attacks
Skink cohorts can
be upgraded to have poison close combat attacks. 2 points per model.
Skink leadership
has gone down to 5. No cost to swap weapons on skirmishers.
Saurus
Cav w spears 34pts
Terradons 35pts +1 to upgrade to flaming bolas (s4 flaming
QTF)
Rippers 40pts
magic items...
Blade of
realities 100 points - no armour or wards
Stegadon
helm 40 points - +1 save, +1 toughness,
D3 impact hits
Jaguar
standard - 50 points unit has swiftstride
Skavenpelt
banner - 65 points all models get frenzy
and hatred of skaven.. all skaven hate the unit..
Cube of
darkness - 30 points - on a 2+ spell auto
dispelled, on another 2+ for every
remains in play spell end on a 2+
Plaque
of dominion - 25 points - bound spell L3 all
enemy wizards within 18 get stupidity
Piranha
blade - 50 points - D3 W's AP
Cloak of
feathers - 35 points for a flying skink
character on foot..
Horn of
Kygor - 35 points - sounds at start of
move phase, all friendly monsters, cav, war beasts, get frenzy
Egg of
quango - 30 points - one use only in
combat, roll a D6: 1 D6 S3, 2-3 D6 S4, or 4+ does 2D6 S5.
Slann is infantry –
but cannot be thunderstomped
Soul of stone 25 points - allows the Slann to add
or subtract 1 from the miscast result instead of original
Wandering Deliberations 30 points - Slann knows all
8 sig spells from rule book
Slann can only go in second rank in temple guard
unit. Always passes LOS.
you can have 4 - various points (from 20 to 60)
Most expensive one makes you unstable and ethereal
loremaster high
One allows you to channel 3 dice
One allows you to store 1 dispel dice for the next
phase
Cause terror
Razordon -
Grapeshot @ st4. reroll arty dice on stand and shoot
Salamander breath
now s4. Can move, but not march, and shoot. No more autopanic
NO lord
level Skink Priest
Skink Priests can now channel Direct Damage as well
as magic missiles
Great work on collating this Raf!
ReplyDeleteSeconded! im seeing a lot of gimmicks at the moment and not alot of crunch... time will tell i suppose...
ReplyDelete