Something a bit unusual for you today, the first (and hopefully not last) offering from guest writer Ben "the Panzer" Harris.
I was going to do a nice intro piece, using epic descriptions along the lines of "bat-wielding", "straight-talking", "twitter warrior" and other even "all-round nice guy (despite his 40k roots)". I was even going to throw a few "SMASH" references in there, but it seems Ben has covered all that. Suffice to say, however, that Ben is one of the foremost proponent of tournament ManHammer on these shores.
I couldn't find a picture of a Stonehorn :( |
Now, before I unleash him on you, it should go without saying that any and all views expressed below are purely his (however correct they may be...) :) .
So, without any futher ado, I present to you:
Panzer on Lizards
Hello and howdy to all of Raf’s loyal
readers!
As the more astute may have picked up this
isn’t actually Raf – my name is Ben Harris, aka the Panzer, and the aim is to
attempt to entertain and provide an alternate viewpoint without driving away
too many people.
For those fortunate enough to have never
heard of me, I’m also a UK tournament regular albeit at a somewhat lower level
than Raf. Attendance wise I average around 18-20 [I am epically jealous! Edit.] events a year and can usually
be found around the top third if I’m trying to play seriously, or anywhere down
to the bottom table if not.
I’ve played Fantasy since 8th edition
came out; I defected from 40K, where I’ve won some 14 tournaments including a
Games Workshop GT final, as the tournament scene became (in my eyes) too focused
on downloading the latest power list and arguing over every quarter of an inch.
Started out with the old book Daemons of Chaos where I stuck with the
Bloodthirster despite a drunken Nick Pym’s best efforts to convince me they
were rubbish (see Panzer Aside 1). Recently I’ve taken up the Ogres, long after
the bandwagon had rolled on, and enjoyed some minor success but mostly a heck
of a lot of #panzerfail pushing multiple Stonehorns, a Tyrant on a flying
carpet and even Gorgers (see Panzer Aside 2).
My first contribution to this august journal
is a look at the new Lizardmen book from a newcomer’s perspective. Playing
someone with a Skink cloud army from the now old Lizardmen book was an
experience akin to dental surgery, the bright spots only being when you played
Raf himself (see Panzer Aside 3), or Jack Armstrong (see Panzer Aside 4).
Lizardmen players traditionally would have
had maybe one combat unit and one or two all-powerful Slann mages. Between you
and that unit with its attendant froggy priest were approximately 2.5 million
Skinks of varying descriptions, throwing poisoned pointy stuff, running away if
you got close and occasionally poking a Salamander to immolate your key unit at
the worst time possible. Sufficed to say I never had much luck in this
particular match-up.
This version of the list is still very viable
in the new book. It’s been interesting looking at the great reptilian sages
such as Raf and Jake Corteen discuss how it would work, and my illiterate
friend Ian Sturgess also believes this is how you should play Lizardmen (see
Panzer Aside 5). All 3 are much better placed to discuss this version of list
than a man who has willingly taken 3 Stonehorns to a major event.
Personally I welcome the fact that the
Lizardmen book now actually allows you to field an aggressive army, capable of
going for the jugular. There are the stupid monster mash builds that will no
doubt feature on a What Would Curry Do episode of the Bad Dice Daily (see
Panzer Aside 6), but it’s the toned down versions of this that appeal to an
over-aggressive nutter like myself.
A unit like the Ripperdactyl is a case in
point. I’ve seen a lot of people dismiss them as just a gimmick, and something
that would never be taken instead of Terradons because you can’t double-flee
with the Rippers. My lists so far have always included at least 9 of these bad
boys – in a metagame laden with armour, having both Armour Piercing and Killing
Blow on a unit that can fly over intervening chaff looks worthy of exploration.
Another tweak supporting this style of play
is that Skink Priests can now take Beasts magic, and when they catch on with
Skink Skirmisher units and go bombing down flanks they’ll be in range for a
cheeky Wildform or two on those same Ripperdactyl units. Best part is, those
Priests cost just 65 points, so if you do have a rush of blood to the dice hand
and blow the Priest up on a Miscast, you can shrug your shoulders and carry on
taking models off with the Rippers.
Bastilodons also seem to be attracting abuse
as being just another token monster. Again, I would disagree. The Ark of Sotek
looks rubbish – that one I can’t really argue with (see Panzer Aside 7). But
stick a Solar Engine on and these things really have potential. +1I on all
units within 6” is really useful, and there’s the dirt cheap magic missile that
will most likely chuck out 2D6 hits of varying strength. This can potentially
be your chaff unit clearance spell, leaving you free to take a different lore
on your Slann without worrying so much about it. The monster itself can be a
support unit for your infantry – it’s slow, but so are Saurus so that’s less
likely to be an issue.
I’m not going to look at the Troglodon (see
Panzer Aside 8). Just… No. Don’t. Carnosaurs are awesome – that Swiftstride
option means that in my mind they cost 235 points. M7 Swiftstride loons that do
D3 Wounds to Monstrous Cavalry models are worth it against the Warrior
bandwagon.
There is the slight downside that a Death
party Slann has been souped up even more by the fact that Skink Priests can now
be used by the Slanns for direct damage spells as well as magic missiles. The
one weakness Death Slanns used to have was that they had to risk getting close
to the enemy to use the snipes. Not so any more, so those hobby killing Skink pushing
charisma vacuums that relied on the cloud of poison have reason to be cheerful.
That makes me sad.
Having looked at all this, I’ve recently
invested a large chunk of the Government’s money (thank you tax rebates) in a
new Lizardmen army. Never, ever thought that was a sentence I would type but
this new book has given Lizardmen players options, and some of those options
greatly appeal to me. I would love to break out the #panzerSMASH hashtag, which
has been missing presumed dead for some considerable time (see Panzer Aside 9).
The first list I’ve put together looks a
little like this;
Slann, BSB, High Loremaster, triple channel, Becalming
ScarVet on Carnosaur (because I never learn) with 50 points of toys to be determinedL1 Skink Priest on Beasts with ScrollL1 Skink Priest on Beasts32 Saurus, full command3 x 10 Skink Skirmishers with Patrol Leaders (I needed to spend 30 more points of Core, get off me)2 Bastilodons with Solar Engines3 x 4 Ripperdactyls2 x 6 Chameleon Skinks
Probably rubbish, but it looks fun to me.
Carnosaur and Ripperdactyls form a first wave
that will almost certainly die horribly, but in the process should leave a very
large hole for the incoming Saurus and Bastilodons to exploit. I know the likes
of the Sturgesses and Heelans would abuse me horribly for picking an army where
you plan to lose half of it, but I am fully aware of my tactical shortcomings.
I’ll probably lose at least half the army anyway, so the new part for me is
losing it whilst doing something useful instead of one of my trademark
boneheaded mistakes.
Anyway. I’ll sign off now, and hopefully at
some point in the future Raf will let me write a bit more after some
playtesting. The plan is that I’ll be putting together tournament reports and
posting these up so hopefully I’ll be able to regale you with tales of heroic
victories. Granted, those victories will be other people’s, but whatever.
Happy gaming!
Unless you’re one of those bastards with bent
symbol dice, at which point I hope you choke on them.
Yours,
Panzer.
[SMASH... Ahem...Edit] |
Panzer Aside 1: Having played Mr Pym, a game
stuck in my mind for the fact I was able to have a chat to all my mates, drink
3 pints, go grab a curry and watch a football match whilst he was deploying one
unit of Furies, I still prefer my version of Warhammer (“WAAAAGH! Smash!
Bollocks I’ve lost…”) to his (“Hmmmm… I might do this… Or this… Oh, I win
again!”).
Panzer Aside 2: There is never a situation
where Gorgers will accomplish anything beyond making you look like an arse for
thinking they could work. Stonehorns are a blitz unit that does really well in
the right environment and the Flyrant will rip through monstrous cav. Gorgers
just make you wish you could waterboard yourself in your own tears.
Panzer Aside 3: At which point the dentist is
a friendly old chap who’ll buy you a pint of ale afterwards [he's a good egg, that Raf chap...Edit.]
Panzer Aside 4: Only applies if he has his
extremely attractive girlfriend Sonia in tow, where any number of dental nurse
fantasies can distract you from the pain being inflicted on your army on the
tabletop.
Panzer Aside 5: Ian Sturgess, aka the
Chaffmaster, aka Rowell Tinnitus, plays a style of Warhammer that no other
human being alive can fathom. Sometimes it works and he ends up on the podium
clutching a trophy with a gormless grin. Other times it doesn’t and I get two
and a half hours of aural abuse in the car on the way back to Northamptonshire.
Panzer Aside 6: I’ve said for months that the
Bad Dice Daily episode people would flock to is What Would Curry Actually Do [genuine laugh-out-loud moment... Edit.].
Aside from Tempest events when even Ben gets so trollied he has to be propped
up next to the table to finish pushing his Manticores, does anyone out there
believe he would ever seriously take triple Stonehorn or quintuple Stegadon to
an event? Let’s hear some potential variation on the theme, a different take on
the netlist, rather than the batshit mental lunacy he would dearly love to see
deployed opposite himself for an easy 20-0 win. (Just kidding Ben, I love you
really!)
Panzer Aside 7: Just what everyone’s always wanted! 150
points of subpar monster with no bonuses that adds models to a unit not even
Wayne Kemp could find a use for, and a model that looks like the designers had
dribbling cocks on their mind when they sculpted that thing to stick on the
back of it.
Panzer Aside 8: I was trying to find
something cool about the Trollololodon and gave up. 200 points for a useless
Skink and even more useless monster? Taking one of these is not only akin to
fielding a rubber mallet, but taking that same rubber mallet and thumping
yourself in the nuts with it.
Panzer Aside 9: Fuck you Jak Spedding, I was
gonna get SMASH in somewhere. Go shag Adam Elford and get over it. [The casual reader may think this sounds angry, but with Ben, until he is threatening you with a bat, its hard to say... Edit.]
If you want hear some of Ben's smooth tones, check out some of the podcasts he's been on, including 6DiceMonkies' SCGT coverage (as ever, over ---> somewhere).
Until next time, cheers!
Raf
Hi Ben/Raff,
ReplyDeleteInteresting read, if you elaborated a bit you could certainly put out a pretty decent guest episode of 6diceMonkeys. You could easily six dice ethereal on a Carnosaur and push it forwards 20" turn one, could you not?
Enjoyable post, cheers,
Kit